How I write HTTP services

This is a very interesting learning experience written originally by Mat Ryer.

The way I have written services has changed over time, so I wanted to share how I write the services today—in case the patterns are useful to you and your work.

A Server struct

A Server struct is an object that represents the service, and holds all of its dependencies.

All of my components have a single server structure that usually ends up looking something like this:

type server struct {
    db     *someDatabase
    router *someRouter
    email  EmailSender
}

As you can see, shared dependencies are fields of the struct, and not stored as global variables. State is thus very centralized.

routes.go

I have a single file inside every component called routes.go where all the routing can live:

package app

func (s *server) routes() {
    s.router.HandleFunc("/api/", s.handleAPI())
    s.router.HandleFunc("/about", s.handleAbout())
    s.router.HandleFunc("/", s.handleIndex())
}

This is handy because most code maintenance starts with a URL and an error report — so one glance at routes.go will direct us where to look.

Handlers hang off the server

My HTTP handlers hang off the server:

func (s *server) handleSomething() http.HandlerFunc { ... }

Handlers can access the dependencies via the s server variable.

Return the handler

My handler functions don’t actually handle the requests, they return a function that does.

This gives us a closure environment in which our handler can operate:

func (s *server) handleSomething() http.HandlerFunc {
    thing := prepareThing()
    return func(w http.ResponseWriter, r *http.Request) {
        // use thing
    }
}

The prepareThing is called only once, so you can use it to do one-time per-handler initialization, and then use the thing in the handler.

Be sure to only read the shared data, if handlers are modifying anything, remember you’ll need a mutex or something to protect it.

Take arguments for handler-specific dependencies

If a particular handler has a dependency, take it as an argument.

func (s *server) handleGreeting(format string) http.HandlerFunc {
    return func(w http.ResponseWriter, r *http.Request) {
        fmt.Fprintf(w, format, "World")
    }
}

The format variable is accessible to the handlers.

HandlerFunc over Handler

I use http.HandlerFunc in almost every case now, rather than http.Handler.

func (s *server) handleSomething() http.HandlerFunc {
    return func(w http.ResponseWriter, r *http.Request) {
        ...
    }
}

They are more or less interchangeable, so just pick whichever is simpler to read. For me, that’s http.HandlerFunc.

Middleware are just Go functions

Middleware functions take an http.HandlerFunc and return a new one that can run code before and/or after calling the original handler — or it can decide not to call the original handler at all.

func (s *server) adminOnly(h http.HandlerFunc) http.HandlerFunc {
    return func(w http.ResponseWriter, r *http.Request) {
        if !currentUser(r).IsAdmin {
            http.NotFound(w, r)
            return
        }
        h(w, r)
    }
}

The logic inside the handler can optionally decide whether to call the original handler or not — in the example above, if IsAdmin is false, the handler will return an HTTP 404 Not Found and return (abort); notice that the h handler is not called.

If IsAdmin is true, execution is passed to the h handler that was passed in.

Usually I have middleware listed in the routes.go file:

package app

func (s *server) routes() {
    s.router.HandleFunc("/api/", s.handleAPI())
    s.router.HandleFunc("/about", s.handleAbout())
    s.router.HandleFunc("/", s.handleIndex())
    s.router.HandleFunc("/admin", s.adminOnly(s.handleAdminIndex()))
}

Request and response types can go in there too

If an endpoint has its own request and response types, usually they’re only useful for that particular handler.

If that’s the case, you can define them inside the function.

func (s *server) handleSomething() http.HandlerFunc {
    type request struct {
        Name string
    }
    type response struct {
        Greeting string `json:"greeting"`
    }
    return func(w http.ResponseWriter, r *http.Request) {
        ...
    }
}

This de-clutters your package space and allows you to name these kinds of types the same, instead of having to think up handler-specific versions.

In test code, you can just copy the type into your test function and do the same thing. Or…

Test types can help frame the test

If your request/response types are hidden inside the handler, you can just declare new types in your test code.

This is an opportunity to do a bit of storytelling to future generations who will need to understand your code.

For example, let’s say we have a Person type in our code, and we reuse it on many endpoints. If we had a /greet endpoint, we might only care about their name, so we can express this in test code:

func TestGreet(t *testing.T) {
    is := is.New(t)
    p := struct {
        Name string `json:"name"`
    }{
        Name: "Mat Ryer",
    }
    var buf bytes.Buffer
    err := json.NewEncoder(&buf).Encode(p)
    is.NoErr(err) // json.NewEncoder
    req, err := http.NewRequest(http.MethodPost, "/greet", &buf)
    is.NoErr(err)
    //... more test code here

It’s clear from this test, that the only field we care about is the Name of the person.

sync.Once to setup dependencies

If I have to do anything very expensive when preparing the handler, I defer it until when that handler is first called.

This improves application startup time.

func (s *server) handleTemplate(files string...) http.HandlerFunc {
    var (
        init    sync.Once
        tpl     *template.Template
        tplerr  error
    )
    return func(w http.ResponseWriter, r *http.Request) {
        init.Do(func(){
            tpl, tplerr = template.ParseFiles(files...)
        })
        if tplerr != nil {
            http.Error(w, tplerr.Error(), http.StatusInternalServerError)
            return
        }
        // use tpl
    }
}

sync.Once ensures the code is only executed one time, and other calls (other people making the same request) will block until it’s finished.

The error check is outside of the init function, so if something does go wrong we still surface the error and won’t lose it in the logs. If the handler is not called, the expensive work is never done — this can have big benefits depending on how your code is deployed.

Remember that doing this, you are moving the initialization time from startup, to runtime (when the endpoint is first accessed). I use Google App Engine a lot, so this makes sense for me, but your case might be different so it’s worth thinking about where and when to use sync.Once in this way.

The server is testable

Our server type is very testable.

func TestHandleAbout(t *testing.T) {
    is := is.New(t)
    srv := server{
        db:    mockDatabase,
        email: mockEmailSender,
    }
    srv.routes()
    req := httptest.NewRequest("GET", "/about", nil)
    w := httptest.NewRecorder()
    srv.ServeHTTP(w, req)
    is.Equal(w.StatusCode, http.StatusOK)
}

Create a server instance inside each test — if expensive things lazy load, this won’t take much time at all, even for big components. By calling ServeHTTP on the server, we are testing the entire stack including routing and middleware, etc.

You can of course call the handler methods directly if you want to avoid this. Use httptest.NewRequest and httptest.NewRecorder to record what the handlers are doing.

This code sample uses is testing mini-framework (a mini alternative to Testify) github.com/matryer/is